Impressions on Descent: Insane, cold start, no-death, 100%

Descent mission help and more WARNING: Spoilers inside!

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Xfing
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Re: Impressions on Descent: Insane, cold start, no-death, 100%

Post by Xfing » Sun Feb 11, 2018 1:53 pm

Beat level 18 today, but I didn't realize there'd be a cloaked smelter lurking in the exit tunnel and that I'd have to do him in too :D

Gotta redo it, then I'll provide my impressions :(
Descent 1,5: Level layouts done: 37/54 Secret level layouts done: 1/6
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Sum0Beatz
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Re: Impressions on Descent: Insane, cold start, no-death, 100%

Post by Sum0Beatz » Fri Feb 23, 2018 12:04 am

I went pretty hard on this run, I believe it's 100%, might have missed something. Sorry about the quality, hope you enjoy my flying =P

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AlexanderBorisov
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Re: Impressions on Descent: Insane, cold start, no-death, 100%

Post by AlexanderBorisov » Fri Feb 23, 2018 12:06 pm

A nice run, but in my version (Rebirth 0.58.1) I always had the drillers at 2:11 and 2:28, as well as the grey hulks near the blue key roaming by this time so I had to clear those areas first (much earlier than you did), otherwise it makes them very luck based. The starting dual matcens can be cleared by quickly turning between them and shooting the drones before they can react.
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Sum0Beatz
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Re: Impressions on Descent: Insane, cold start, no-death, 100%

Post by Sum0Beatz » Fri Feb 23, 2018 6:13 pm

Usually the drillers roam in the time stamps you left, this run was smooth, except the blue key ( always have trouble with it haha)

I've been running this level for a long time focusing on improving the control of my ship. I have also been focusing on dog fighting and precision shooting. Level 6 is alot of fun and I use it to warm up, it also acts like a cup of coffee in the morning. By far my favorite level at the moment out of the first 7.

I am moving forward to level 7 now, at first I thought the boss fight would be a pain because of all the drillers and super hulks, but I have noticed there is an invincibility and cloak I can use before entering the red door. Should be an easy level to run.
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